Halloween: The Game Collectibles & Recording Locations
A source-indexed guide to Halloween: The Game recording and Loomis Log collectibles, with chapter verification fields and clear limits around unverified locations.
Quick answer
Halloween: The Game collectible coverage currently appears as chapter-specific recording or Loomis Log guides rather than one consistently verified checklist. This page is useful for organizing that evidence, but it does not claim a final total or every location yet. Start with the Prologue and Chapter 1, then verify each pickup in the current client.
What a verified location entry needs
| Field | What to capture |
|---|---|
| Chapter | The exact chapter title shown by the game |
| Landmark | A named room, street, building, or environmental anchor |
| Prompt | The pickup or interaction text |
| State change | Sound, counter, UI message, or end-of-chapter result |
| Version | Patch or build checked |
| Proof | Screenshot or short clip with enough context to relocate it |
An entry without a chapter, landmark, and version is a search lead, not a finished location guide. This matters during a launch window because a guide can combine different builds or confuse a story prop with a collectible.
Current source leads
These pages identify useful starting points. Their routes still need to be checked against the build used by this wiki:
- All collectible locations — Destructoid is a broad location lead.
- All collectible recording locations — IGN is an index-style lead for recording entries.
- Prologue collectibles and Loomis Logs — GameRant is a chapter-specific lead for the opening section.
- Prologue challenges provides the chapter context before you test a pickup route.
The existence of a page or video does not prove that its total, location name, or reward is still correct. Save the source URL beside each test record.
First verification pass
Prologue
Run the chapter once without trying to optimize the route. On a second pass, follow one source lead at a time and capture the landmark before picking up the item. If the prompt or completion state differs, keep both the source wording and the client wording in the note.
Chapter 1
Repeat the same method in Chapter 1. Do not infer that an item type, counter, or carryover rule from the Prologue applies to later chapters. The Chapter 1 walkthrough is the navigation context; the location entry still needs its own evidence.
Later chapters
Treat later-chapter videos and lists as queued leads until the earlier format is stable. A complete page should be assembled from entries with the same fields, not from an unlabelled total copied from a search snippet.
What this page does not claim yet
- The final number of recordings or Loomis Logs.
- That every source lead works on every platform.
- That collectibles persist across chapters, modes, or profiles.
- That a pickup gives a particular reward.
- That a chapter has no missable or version-specific entries.
When those questions are tested, this page can become a direct checklist instead of a collection of guesses. Until then, the honest answer is that the location data is fragmented and needs a controlled pass.
Related pages
- How to Play Halloween: The Game
- Single-player story overview
- Known issues and hotfix tracker
- Maps overview
Sources
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Michael Myers Guide: First Match, Abilities & Perks
A practical Michael Myers starter guide for Halloween: The Game, covering the first-match role loop and a repeatable way to verify abilities and Perk Cards.
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Chapter 1: The Road to Haddonfield
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The Night He Came Home: Single-Player Story
A spoiler-light overview of Halloween: The Game's standalone story mode, with official framing and a careful guide to what is still unknown.
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